Wednesday, July 30, 2008

What To Talk About

A while ago, I was thinking of writing a book on technology for artists. I was going to try to describe, in artist's terms, how the underlying technology of things like Photoshop, Premier, etc. work. It wasn't going to be a "How to ..." book. There are already plenty of those. It was intended as more of a general course in technology to give a basic understanding that would help in using any hardware or software.

This discussion is more general. I'm hoping it's not just for artists, but for anyone interested in how art and technology play together. I'll be happy to share what I know about the engineering side of digital art tools, but I'm also hoping to present my ideas about some broader topics like aesthetics, art as signals, etc. Most of all, I'd love to hear some comments and questions back, so I can learn some new ideas.

Some of the things I was going to include in that book:
  1. Basic math (in non-mathematical terms!!) for understanding digital images, video, audio, etc.
  2. How digital images work
    1. Raster images
    2. Vector images
  3. Color theory
  4. Typography
  5. Printing
  6. Video
    • Animation
  7. Audio
  8. Technology tools for learning about and understanding art
  9. Technology as inspiration ... art that's about technology
Sound interesting? Anything else we should talk about?

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